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“Avoid” Mission Redesign Part III

Well despite two design iterations, the abandonment rate for the “Avoid” mission is still sky high!In the last iteration we fixed the UX, allowing the user to pilot the craft using two constants and no...

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Playtest my web game, pre-alpha, looking for early feedback, what are your...

link:http://alexandrialibrary.xyz/apps/YasminGame/publicVer/2/index.htmlPlease give me your feedback/impressions. Thanks!

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When games become a serious thing...

Same tools, same professionals, some of them create Avengers with the goal of making people lose 2 hours of their life. Others create The Trump Show to give people food of thoughts.Same tools, same...

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Injecting entry point in current process

What: I want to hijack the current process' startup procedure to run pre-initialization startup code, which would allow my framework backend to function without any setup by the programmer. Why: I want...

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Game engine in C and open source, The Box, structural programming

I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...

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Infos between scenes - Unity

Hey everyone, i'm trying to make my own first game and need a little help. I have two principal scenes, one where the players can moves freely, in this scene i separated the scenario by rooms 15x15,...

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Nerhak Devblog #001 Before the big one

Hey hey hey!It's me, your favorite nobody in the world!I come today to talk a bit about what happened since last week, because I think it could help others in their journey as well ! Me, this...

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Please try my game demo!

Hi! I'm currently doing a school project in which I'm trying to answer the question - "How can I combine the particle effects, animations, and coding of my game to make its combat as satisfying as...

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Insanely good video collab, YOU MUST SEE!!! (EDITED)

VIDEO COLLAB So I had this insane experience yesterday, which I had to share with you folks! This is not strictly related to my progress (for EOTH), but equally noteworthy (for future...

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EOTH

A classic ARPG concept, built upon the legacy of older games.In the demo, you'll take up arms as a trained soldier, and fight your way out from a deadly cave. You will face wretched monsters, beings of...

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don have name

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Best way to stop players from endlessly wailing on an enemy.

Attack combos are a fundamental part of action games and stagger/stunlock mechanics let the player actually use those long flashy combos. But how do I balance it?I like the dark souls approach. Keep...

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lil' Sherman

lil' Sherman is a 3rd person action tower defense RPG that takes place in a stylized WW2/Alt-Universe. The year is 1945 and with the discovery of element 115 the evil Nazi Scourge has won the great war...

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Unexpected bugs

When I was working on NPC scripting, I added the ability to cast spells in the script. As part of a quest, where you have to fight the quest giver, I made this NPC cast a fireball when his health...

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Project IMP - MMORPG devlog

Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.     

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Island Survival Game

Hello everyone, I'm very excited to share the project that I've been working on with you guys. the game I've been working on does not have a name yet, still figuring that out. I've been working on it...

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Island Survival Game

I still need a name for this game but I currently refer to it as Island Survival Game. But I'm very excited to share the project that I've been working on with you guys. the game I've been working on...

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how did you finance your project?

So I'm currently saving money to start a real-life, grown ass adult, proper, game studio. I'm working on some game concepts, and intend to do some grant writing for some funding. That said, I don't...

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[Rev-Share]Looking for team member in any position

Hey! My name is shay israeli, i am a unity game developer for the past 10 years, an i am looking for pepole to join my next development.Ussualy i work alone and fast enough, but this time have game...

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Inverse Transform Position/Vector

HelloI'm trying to understand linear algebra code i'm reading and i'm stuck visualizing two built in functions for UE4.InverseTransformPositionNoScale(FVector Location)To give some context:In the code...

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