NightRose Dev Blog #10
Hey everyone! This is my tenth dev blog. There's not much for me to talk about today, as I've mostly just been debugging and stuff. However, I'll talk about a few new features I've added.Finally...
View ArticleGraphics Programming weekly - Issue 135 — June 7, 2020
Work-Efficiency vs. Step-Efficiencythe article discusses how to classify GPGPU work into the critical sequential work and the total amount of work done across all workerspresents how this division is...
View ArticleProject Escapes(Devlog 14.6) It's hard
Development update 15.Hi, thanks for reading. It's so hard!The idea in your head sounds great you tell it too some friends and family and they look excited.So i sit down a couple of days coding, and...
View ArticleEpisode 30; Carlos Estigarribia Talks About Gaming in Latin America (LATAM)
In Episode 8 I did ask Carlos Estigarribia some questions concerning Latin America, or LATAM as people call it. Gaming in LATAM. You can listen to this episode to get to know more about game studios,...
View ArticleDraw From Earth
Hello, I started my first solo project, Draw from Earth, since last august, It is still far from the complete, Yet I think i need some feedback and what to do next. Of course I have plans, but usually...
View Articlervscript: Fast RISC-V-based scripting backend for game engines
https://github.com/fwsGonzo/rvscriptThis script requires compiling ahead of time. If that is not for you, then you should still be using LuaJIT or v8.If you like the thought of being able to use C++,...
View ArticleAsteroid Encounters
Choose between dozens of unique ship and weapon combinations to defend your galaxy with in this action packed space shooter! Follow the engaging story and fight epic boss battles as you play through...
View ArticleMerge/Integrate Nvidia Gameworks features like FleX into the current build of...
Hey everyone, i need some help with integrating Nvidia Gameworks features like FleX, Blast, Hairworks into the Current Build of Unreal. I currently have FleX working on 4.19 which is just a clone from...
View ArticleAngular Velocity Issue
So let say I have a rocket projectile shooting from point A to point B relative to time in 3D.Knowing the angular velocity rotation coordinates, how would I apply time into it, so that it can curve...
View Article"How To Loot?" gets new update with secret levels and highscore photos!
Huzzah!🥳 The new and shiny update is out! This time we prepared something special for you, guys:★ Secret levels! Each chapter gets a few levels that are hidden 😎. You need to find a secret door on one...
View Article8-bit Ice Hockey
Enjoy hi-def color graphics and stunning sound effects in this arcade-style ice hockey game. Just pick your team and jump right in!Developer's blog in development!“Definitely the best sports game of...
View ArticleNewbie Question for Oculus Quest Unity Developers
I've got a few beginner question(s) regarding the Oculus Unity Integration package. I'll go ahead and list them below. Btw, I'm trying to only focus on the Oculus Quest and take advantage of their...
View Article[Steam] MONOBOT Demo (A physics-based puzzle-platformer)
Hi Everyone,We're bringing in this demo version of our unique puzzle-platformer game MONOBOT, the game shall be released end of 2020. Check out the project here:...
View ArticleMONOBOT - Demo
This is the demo of MONOBOT, the game is still in development and shall be released at the end of 2020. If you like our game, please add us to your wishlist on Steam:)Demo...
View ArticleSolve an IK Problem(Pick the ball and throw)
I have a working animations loading system from FBX files. What I want now is my 3d human model to pick a ball from the ground and throw away. How do I do that?
View ArticleSoftware that supports iPhone streaming online video games with iOS 13
Hello friendsI am looking for a software that can stream from my iPhone with favorite games. I am using iOS 13 on iPhone 7 plus. Someone please help me! :(
View ArticlePipe adjustment, fluid-based-coloring, radar and 4 new engines - Devblog #9
Day 7 - “Cartoon” Pipe adjustment and fluid-based coloringAs you might have seen, pipes previously weren't rendering properly. Well, now they are. This was quite easy. Simply checking for pipe neighbor...
View ArticleBanshee Engine
I decided to check how the development of this engine continues. For some reason, the author has not updated the repository for more than half a year, and the sites associated with this engine do not...
View ArticleDelhanro - Play as over 100 heroes for free, right in your browser
This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!
View ArticleNew Hero Added 6-08-2020
New hero added: Shoes With Small Trampoline Compartments To Reach Top ShelvesClick here to play Delhanro for free in your browser
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