Quantcast
Channel: GameDev.net
Browsing all 17560 articles
Browse latest View live
↧

Paint metallic

Hi. I want make metallic shader for cars. I use DirectX 9.0 and shader model 3.0.I want understood what characterizes the material as "metal". I use cubemap reflection and as to mix colors?```float3...

View Article


List of Python books and tutorials

Books for beginners:2013 - 07 - Learning Python - Mark Lutz - 5th edition - 1648 pages (Amazon, Code)2014 - 02 - Python Pocket Reference - Mark Lutz - 5th edition - 264 pages (Amazon)2015 - 04 - Teach...

View Article


Image may be NSFW.
Clik here to view.

Tutorials, Scripting, & Bug Fixes

The clock is ticking down to our visit to GDC and Game Connection in mid-March, which means it's time to finish things like our tutorials, which are written in our custom scripting language, as you can...

View Article

Image may be NSFW.
Clik here to view.

Day 1: City/Castle Planning

Castle Gormenghast (from the Mervyn Peake series about the castle so big it is basically its own city)A little context:I started this blog for a few reasons. I'd been watching the documentary Double...

View Article

Does online idle game support multiplay out there are using udp or tcp?

I have read many article about multiplay game, they alway said that using udp for something like movement, but what about in online idle game, does client,server always send player position,skill,…...

View Article


The Smiling Man

A horror game based off of a creepypasta called "The Smiling Man" and is currently under development by a small team of four.For more information, go to:https://splitriver.net/

View Article

Image may be NSFW.
Clik here to view.

Rock It to Space, a free rocket game

Game is at https://protop.link/rock-it-to-space/AWSD or arrow key controls. Buying control fins allows steering, and buying valves allows throttle control. (slide in the direction you want to move on a...

View Article

Win32 - Questions about Settimer/ TimeSetEvent

I plan to do some sprite animation, and obviously it will require timing of some sort for the frames and movement of the sprites. I am aware of two methods to perform timing, though I'm sure there are...

View Article


LOTLW Devblog #13: Progress report

: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/1717498056866411425]here[/url].Read more

View Article


LOTLW Devblog #13: Progress report

This is a follow-up to "LOTLW Devblog #9: The new development plan".This is how the plan looks now:Done:A huge chunk of features has been completed. Amount input system. Bartering. Inventory system...

View Article

Game engine in C and open source, The Box, structural programming

I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...

View Article

Win32 GDI - Need help Adding a bitmap to this example

Firstly, I'd like to say hello to everyone here! I have found a lot of useful information on this website and hope to learn a lot more during my stay 🙂I've been reading theForger's Win32 API tutorial...

View Article

We did it! Finally released on Steam

Holy cow it took for ever but lil' Sherman has finally been released on Steam.A cause tower defense shooter take takes a bit of strategy, perfect for all...

View Article


Introduction

Hello my name is Christian,  I am a game developer that develops games on the website scratch. I only develop games on scratch because, my computer had a really bad virus so I had to use a virus...

View Article

Introduction

Hello my name is Christian,  I am a game developer that develops games on the website scratch. I only develop games on scratch because, my computer had a really bad virus so I had to use a virus...

View Article


LOCO Railroad - model railway simulator [DEMO available]

  LOCO Railroad - model railway simulator Playable demo v0.06 http://locorailroad.com/downloads/   

View Article

List of Physics and Math books for animations, simulations, and games

Books:2004 - 04 - Beginning Math and Physics for Game Programmers - Wendy Stahler - 504 pages2004 - 12 - Real-Time Collision Detection - Christer Ericson - 632 pages2010 - 01 - Game Physics Engine...

View Article


Animation Programming question

what are the different types of animation programming? I mean like there is zone, octree, BSP for levels are there different type of animation like that for animation?

View Article

Converting from DirectX 9.0c to DirectX 11

Hi, I'm currently converting an old DirectX 9.0c project to use DirectX 11.  I'm looking to find the equivelant replacement of the following DirectX constructs used in DIrectX 9.0c: D3DXMATERIAL*...

View Article

Assign shared pointer member

Hey guys, I am developing my game engine and got stuck trying to implement shared pointers in some of my classes.That is the situation: I am trying to pass a CONST REFERENCE shared pointer to a class...

View Article
Browsing all 17560 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>