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Whatever happened with Spatial OS?

Spatial OS was supposed to revolutionize big-world MMOs. Huge numbers of players in the same world. Lots of hype in 2017-2018. Improbable claims to have raised US$500 million to build it. Then, not...

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How to start with designing levels for puzzle games?

Hello there, so I am a kind of a beginner game dev, even though I started making small browser games a few years ago, I only really started getting into game design and actually planning how to design...

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Advanced Active Ragdoll Physics Game (Itch.io page updated!)

Check out the itch.io page: https://jakemenzies.itch.io/fun-new-ragdoll-physics-game About"Helping Heroes" is an upcoming active rag-doll game including advanced and stable rag-doll physics. The game...

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detecting (hardware) resources

how do you detect the resources installed on a PC? is Bios a hard coded OS?

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Graphics Programming weekly - Issue 119 — February 16, 2020

Coherency gathering in ray tracing: the benefits of hardware ray trackingthe article presents the problems with ray tracing in terms of divergence workflowsImagination GPUs are able to reorder rays in...

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DirectX ASM

I`m looking for information about setting up an ASM host for a DirectX app. Any help on the topic is appreciated.  

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Batching sprites that need different render settings

I am rendering sprites in 2D and am finding a lot of difficulties in batching them together. Texture switches can be avoided by texture atlasing (at the cost of figuring out potential bleed/mip map...

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ECS in Java

 I was making a game  (2D RPG) in java using libGDX. Started making classes Top Down aka Thing →  Item → Animated Item → DirectionalAnimatedItem → Weapon → MeeleWeapon → MetalMeeleWeapon → Sword →...

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Stouthollow Tales

Join the discordYou've inherited an item shop! Congratulations and welcome to Stouthollow! Your parents have been running this item shop for as long as you can remember. But it's finally time for you...

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Optimizing Organic Reach on F2P Mobile game

2020 started with a novel corona virus outbreak in China and a direct consequence of the overall awareness about this topic has increased the organic reach for F2P mobile games like Plague Inc. like...

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Optimizing Organic Reach in F2P Mobile game

2020 started with a novel corona virus outbreak in China and a direct consequence of the overall awareness about this topic has increased the organic reach for F2P mobile games like Plague Inc. like...

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Snake - Garden of Eating 2.0 Released!

In my last blog post, I revealed that the story mode campaign for Garden of Eating was complete.  Following some clean-up, I've released the game as version 2.0!Check out my Youtube video spotlighting...

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Riley Entertainment - The Garden of Eating

The Garden of Eating is my second entry here on gamedev.net, a clone of the classic "Snake" game.  I used this as a platform to evaluate the SFML library, and to gain further experience in game...

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Feasible server setup for MMO?

Hi, nice to join the forums~~This is my first time to try and get an idea I had about how an MMO could work based on an idea I have for a game. I have tried to research as much as possible, so I hope I...

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Speeder Bike Racing

Hey guys - I would like to present Speeder Bike Racing - a free and extremely fast hovercraft racing game for Android.It features miles long point-to-point 3d race tracks through procedural generation...

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🎮 Mission Accomplished! - Unity Indie Game Devlog #17 🎮

▼ Watch the Devlog on YouTube ▼​▲ Watch the Devlog on YouTube ▲ Hey everyone!I recently started the development of N.E.S.T, an action-packed, looter-shooter mobile game, and have been logging the...

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N.E.S.T

N.E.S.T is an action-packed, looter-shooter mobile game that entrusts you to save Earth from an alien invasion after a rogue interstellar radio message leads them straight here. Unconventionally...

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Chronica

Story:In a world   Mechanics:This is a 2D platformer with many different puzzles throughout.Puzzles will center around manipulating objects or time itself to be able to solve them. Something needs two...

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Any known Text to Speech API that uses SSML and doesn't need internet?

I note that text to speech has come a LONG way. It's not perfect, but it's better than microsoft Sam. That said, I use a LOT of procedural text generators in my games, and it would be trivial to add...

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Parallel design for game engine

I had an idea about applying the “map reduce” model to a realtime game code.I have written alot of game code, both on my own homebrew game engines, and on Unity & Unreal.My game loops have allways...

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