Homeworld-like - 2D RTS
So, basically, you command a fleet. Anyone wanna' help? SORRY, OUT OF POPCORN.
View ArticleClient/Server sync - reasoning and specific techniques?
Hello, I'm working on networking for a 2D MMO and have researched enough for my system design thoughts to start coalescing. However, I'm having a hard time piecing together the various approaches to...
View ArticleBullet Path Using bresenham Line Algorithm For Shooting Game
Hi Friends,Could you please help modify the below line algorithm to plot only one pixel at a time to have a bullet path moving from a x1, y1 to x2, y2. Here x1,y1 is the source and x2, y2 is the...
View ArticleCreating game assets
I'm nearly finished with my story and its accompanying script. I have a completed game design doc with info on mechanics, how to progress through the game, sketches of level designs, kept the...
View ArticleHow to keep network traffic down?
Hello everyoneI have created a ASP.NET server with a RESTful API to store Unity transforms in an SQL database.It is possible for different clients to sync data (transforms) with each other.The problem...
View ArticleNeed Ideas For Cyberpunk Game
Hey!I'm designing a top-down racing shooter game. In that game, there will be a single and multiplayer mode. So I'm thinking about the story around the game. To give you some insights your first...
View ArticleHow to increase the width of a sprite.
I am a beginner, learning, and trying to build my dream game using unity.I bought a GUI pack from the unity asset store.I am trying to build a UI like below. This should be on canvas. Now, what I have...
View ArticleThe 5 best games podcasts of 2020
Looking for a new podcast for the latest gaming news, reviews, and the odd scoop? Look no further, here’s five of the best games podcasts in 2020. The 5 best games podcasts of 20201. Podcast Game...
View ArticleVector Maths for Game Dev Beginners
Many people who want to make games wonder: how much math do I need to know? The answer might surprise them: really not that much and what you do need is a lot of fun.Mastering how to work with vectors...
View ArticleThe Zero-Budget Game Marketing Manual - Brand, PR and Community Strategies on...
In effort to demystify the marketing process, and bring strategies and structure from the world of AAA to indie, Superstring has launchedThe Zero-Budget Game Marketing Manual- a resource for indie...
View ArticleGraphics Programming weekly - Issue 132 — May 17, 2020
Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lightingthe paper presents a new technique that allows a massive number of dynamic lights to be rendered in...
View ArticlePower Micah vs Trekker
Micah takes on one of his superhero forms, Power Micah, as he chases down Trekker to stop him from his plans of world domination.DISCLAIMER: My older brother, Matthew Barga, created this. I just added...
View ArticleNew Devlog For My Upcoming Game :)
In todays devlog i added a new trap, a new world and much more…Here's the video:
View ArticleEpisode 27; Our Games Podcast In The Top 40 Gaming Podcasts Of Feedspot,...
Esports and Legal is the topic of today’s gaming podcast. Next to that also the item Reed Thinks about esports,Also update on Nordic Game and Indie Games in the spotlight.It is amazing to see how many...
View ArticleImmersion in Video Games - Footsteps
Lately I have been working on improving the sounds to allow for a better player immersion. On this video, I go over the improvements done in the footsteps system and sounds, and how it has impacted the...
View ArticlePursuing a Gaming Career
I'm a 2nd year college student pursuing a BA in Game Art & Development degree (having fun so far) and I've been thinking about what gaming career I should choose after I graduate. The amount I get...
View ArticleIndie Game Devlog: Umbra Mortis
Everything you need to know about this project is on our official website and social media. ►Official Website ● Twitter● Instagram ● Facebook ❤️️ Discord Crew❤️️
View ArticleEnemy movement off
I have this program that has an enemy walking back and forth on a platform. The display is in three parts, in the middle part the platforms scroll in the opposite direction of the player. This gives...
View ArticleIs there a way to ignore threads?
Because I am getting very tired of seeing answers to that effing stupid "monkey/animal" thread…
View ArticleTo Start
Hiya! Thanks for checking this place out. I'll be explaining what the game is over the next few posts to set the scene. The game is technically in “Closed Pre-Alpha”, and all names are subject to...
View Article