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Ship progress

Not an exciting update but still an important step.  Currently changing the low poly shape as the high poly version strayed away. This allows for a better texture bake. Next update will be 1000 times...

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Game Engines and motivation (in 2 parts)

 

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Farming Test / Video, Ignore the chickens lol

I like it. I'll try to do something like this too

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How to Implement Transposition Table for Java and Other Optimizations

I'm currently programming an AI for the game called Lines of Action. As I was looking into how to optimize my program, I learned about alpha-beta pruning, which I have implemented, and I now am looking...

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Licensing this song (french military march)

I want to use this french military song in a commercial project. This one was done for the waterloo movie (1970) https://www.youtube.com/watch?v=HXmljXjwZko , anyone knows where I can acquire a license...

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Farming Test / Video, Ignore the chickens lol

@AndreyKorolev Thank you, it's early days as I like to add in features and then improve the look / feel but it is getting there slow 🙂 

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Software Engineering & The MiniMORPG

In hindsight and after having failed (hard:...

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The Game Performance Pillars: The Start of Your Journey

[Read the original post at Unity Game Performance Pillars — The Gamedev Guru]What's going on with The Gamedev Guru? What can you expect from this blog in the game performance scene?Here, let me tell...

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using a vectror to shoot a bullet

I am able to draw a bullet at the front of the cannon of my tank sprite. I want the bullet to shoot at the enemy tank in a parabolic arc. I have drawn two tanks that move horizontally along a grassy...

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What type of game dev should I be?

Basically I want to create the ways in which users interact with the game. What activities they do, implementing new progression systems (I really like RPG's lol), and bringing flavor to the world...

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NeoAxis, Rain effect

  

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Google 64-bit deadline coming August 1, 2020

When Google started enforcing their new 64-bit requirements last year, they gave Corona developers an extension. New apps still had to be 64-bit by the deadline, but for apps currently in the app...

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Need help, want to make explosion sounds

Hello.I'm currently playing a game that has quite some cool explosion sounds. That made me want to make some of my own. But I have no good idea how to start. Record something and edit the recording?...

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Next GameDev Challenge?

Thoughts on the next GameDev Challenge? With COVID-19 impacting everyone around the world, it seems like we could use a positive gamedev challenge focused on positive, lighthearted themes.A few theme...

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Unity Kicks Off Spring Sale on the Asset Store

Unity's big spring sale kicked off this week, featuring 50% off the most popular assets on the store.Creators can save 50% on more than 500 of the most popular, highest-rated assets for Unity. Plus,...

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HOW TO MAKE AI PLAYER FOR PONG GAME

For some months now , i have been searching for how to make an AI pong game, but i don't get a useful or helpful answer, but now i think i have it now, if you think u have a better idea , about how to...

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OpenGL vs DirectX attribute buffers

After over a decade in OpenGL I finally poked at some DirectX. I'm curious how the driver deals with this if anyone knows. Might be confusing but the basics are my mesh data below doesn't have a w...

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Empire builder - problem of getting too strong (endgame)

Hi!Im making a empire builder / wargame. Sort of a mix between “Total war” and “Risk” set in the near future on a world map.My issue is having challanges in midgame/endgame. Typically in these games...

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