On February 16th, 2020, I released my first game, Insanity, on itch.io as an alpha version for testing. I consider this as one of the most important milestones in my career as a game developer, as I never imagined that I would go this far. It was nice to see people downloading the game, giving it a try, and giving you feedback on how the game felt, or where things went wrong. It was such a great experience.
But where are we now with the game? What is the upcoming plan? I have been thinking a lot about this …