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Devlog 1: Project Bluetime (Working Title)

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     Well Howdy, I decided to be stupid by wanting to make a game by myself. Thus, I came up with the brilliant idea to go and top-down pixel stealth game on the unreal engine….

     I'm going to have a bad time aren't I….

Week 1:

Update/patch notes:

 

General overview notes:

-Ai in relatively stable/unfinished state.

-The gun is now not seen as a toy to the ai.

-The MC now has the confidence to dodge roll.

-The test map now exists.

 

 

Base AI patches:

-Ai follows a spline …


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