Demo update! Version 0.3.0: Crafting, save system, item storage
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2699284862748478283]here[/url].Read more
View ArticleDemo update! Version 0.3.0: Crafting, save system, item storage
The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates.The big...
View ArticleDirectX 11: Enable Depth Buffer View hides all geometry
I'm adding support for dx11 and I ran into some issues. It renders fine without a depth buffer view, but when I attach it, my triangle gets hidden and I see only a blank screen. In the debugger, the...
View ArticleDirectX produces TDR under Intel when reusing command queue
I'm currently working on a directx rendering environment and encounter undefined behaviour under Intel cards. I'm currently using trivial synchronization, so that the CPU always waits for the GPU to...
View ArticleCalling Functions With Pre-Set Arguments in Modern C++
IntroductionA good fellow of mine gave me this interesting problem: pass a pre-stored set of arguments into a function without using std::function. I'd like to share with you my solution to this...
View ArticleWhat did i learn from a failed indieGoGo campaign
Having tried and failed at a few crowdfunding campaigns myself, I'll just share my perspective: The click rate for online ads is low, but your rate / 1000 views was actually very good and demonstrates...
View ArticleRenderDoc 1.7 Released
RenderDoc 1.7 is out with Python API changes, improved capture performance for Direct3D 12 programs, better handling of queue ownership transfer barriers in Vulkan, support for Vulkan's...
View ArticleThe Fire of Ardor - Getting closer to 1.0
Getting closer to 1.0 Hi everyone,it's been a while since the last update. Last time I talked about integrating new features that were suggested by the beta testers. There were only few open points...
View ArticleFree tool to measure distance/path length in image?
Hi!Just looking for a free tool to measure distance of a multi-point line that i draw on top of an image i have (such as when measure distance in google maps along a road by clicking along it).I've...
View ArticleMath problem with circular image (radians, not evenly spaced?)
Hi!I have a function (see below) where float2 is a simple class holding a x and y float. I use the function to draw a circular image:This is drawn with the variable “progress” at value 0.1 (the dark...
View ArticleGDC 2020 Virtual Talks and Awards Scheduled this Week - free Livestream
Game Developers Conference organizers invite everyone to watch the livestreams of the awards and some of the talks planned for GDC 2020 this coming week.You can find the schedule on the GDC 2020...
View ArticleFeedback on latest changes
Here's some feedback for the latest changed and some things I've noticed with the current user experience when visiting.1. Last poster avatarsI do not like how threads currently show the avatar of the...
View ArticleUnity DOTS Life Tutorial entities 0.4.0 preview.10 #2 Worker Threads :...
<<Previous TutorialNext Tutorial>>This tutorial covers changing the jobs from the first tutorial to be scheduled on worker threads.Build tested on entities 0.4.0 preview.10 .Checked against...
View ArticleUnity DOTS Life Tutorial entities 0.4.0 #3 CommandBuffers, Tags &...
<<Previous TutorialNext Tutorial>>This tutorial covers using CommandBuffers, Tags and WithAll() to reduce the number of entities processed in some steps. Also using [UpdateAfter()] and...
View ArticleUnity DOTS Life Tutorial entities 0.4.0 preview.10: updated to entities 0.8.0...
Next Tutorial>>This tutorial covers Conway's game of life in Unity 21019.3.0f3 with entities 0.4.0 preview.10 . Checked against 2019.3.5f1 & Entities 0.8.0 Preview.8 on March 13, 2020....
View ArticleHow can i report a person for being a scammer on Gamedev.net??
How can i report a person for being a scammer on Gamedev.net?? So same question as the title. I got this email, i want to report this person. I can tell that their profile is still active.
View ArticleLooking for a Programmer MMO GAME.
Hi I'm looking for a programmer with experience in MMO Networking to modify a private server codebase to better suit my needs, contact me to work out time and payment.-The game is Conquer Online 2, we...
View ArticleProps, part 1
Welcome back followers to Making Valkyrie. I've got a lot to go over, so much that I'm actually going to have to split this up into 2 parts. I am as we speak stuck on a classic 90/90 situation – 90% of...
View ArticleValkyrie open-source cross-platform engine
Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...
View Article