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E.V.V.O.

- Feed your small friends- Try to collect apples- Try to escape from enemies

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Rookie OOP question: How to avoid having to pass tons of inputs everywhere

Hey there, I'm new around these parts, and to the subject of game development itselfOver the summer I'm going to spend some time, trying to write a very basic game engine, using C++. My plan was to...

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The Terrain is finally fixed! Load/Save in Multiplayer and more!

It's been a very long time coming, but the Terrain (at least visually) is finally fixed.  No more gaps, or very obvious triangles, so the weaving is correct.  Some of the equations still need some...

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Automate Now! - a factory logistic game

I've been working on this project for a little while now, and I thought I'd post it here to give it some attention, let people tell me if they want to play it. Hoping to use this to motivate me to work...

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Sprites not updating?

Hello,I am just starting to learn pygame and I am running into a little bit of trouble. I am attempting to have the character do an idle animation while nothing is being pressed. I tried looping...

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Need Feedback for my Game [Browsergame]

Hello, my game is in development and i need your feedback. Look my devloghttps://fspoto98.itch.io/infitiy-jumper/devlog/156555/new-multiplayer-scoreboard-and-more

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Secret chests added and more: Project Escapes Development Log 19

Development log 19 Welcome to my development log, In this video i show you the new things that are in my game, today i added chests, spikes and a good way of loading and saving the worlds. Created with...

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Finding Partners for Game Develop

hi, my name is David and I like develop smart phone games. Now i am finding partners work together to develop games, if you are interested, PM me, thank you!

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PREPARE

The game is a one man production by Lismat-Games. The game is a soldier who is to be trained as an elite soldier in a special training program called "PREPARE".Since he is physically and mentally in...

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Best backend/server framework for multiplayer

What are your recommendations for a multiplayer server framework? (Anyone who want to share their experiences with nakama and similar?)

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The 'correct' way to design a modern game engine

(I'm new to this site, please let me know if I've posted to the wrong place)I've been creating games for 4 years, and 3D games for 2 years. I've only used Unreal Engine 4 and Unity for a few weeks. So...

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Weekly Updates #81 - Hey, listen up!

Hi! It's Saturday again! Time for your favourite Weekly Updates blog! This week there isn't a lot of new stuff. Instead, there was a lot of document writing, brainstorming and researching. I had my...

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Vaporwave Roguelite

This game is a yet-to-be-name classic Roguelite with a Vaporwave/Memphis twist to it.There's also relics, shops, weapons and gold (of course). It'll have a really classic level generation with paths,...

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game on blockchain?

Hello,I was wondering if anyone has tried to develop a game on blockchain already? I am also interested in your experience in developing on blockchain. What were the hardships, what surprised you etc?

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Keizu Visual Novel Kickstarter Pre-Launch

 Hey there!Im Bee, an indie game developer working alongside my girlfriend and a small team of talent on a game called Keizu. Keizu follows a visual novel style experience featuring 2d...

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NightRose Dev Blog #13

Hey everyone! Today, I'll be posting every single song that appears in my game. All of them were composed by me, and I made them using an NES tracker called FamiTracker. Anyway, I would love to hear...

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Using Ink with Unity

Alright, I’m finally building something along the lines of the basic RPG / lightweight management sim I’ve mentioned before! I partnered up with indie author Michael Coorlim for this project. We...

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How many released games implement multiplayer with a separate server executable?

I've done it both ways, and there are pros and cons to each. On the one hand, it's nice presenting a simplified usage to the user. They load the game, select Host Multiplayer, and off they go. On the...

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Skinning Animation - Weights Destroy Mesh

– SOLUTION IS IN BOTTOM OF COMMENTS – I am in the process of writing an animation system with my own Collada parser and am running into an issue that I can't wrap my head around.I have collected my...

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NeonTail_ProgressPreview63

I've done the dude's skating animations. He's supposed to be a bit less agile and slower than the main character, so I hope the animations shows that a little.Read more

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