Monsoon engine, part failure balance, (old) new fire - Devblog #14
Day 14 - “Monsoon” Monsoon engineThe topic was “Monsoon”, so I decided to add new engine. Of course it's called “Monsoon”, but that's not all. Since monsoons are basically winds blowing towards ocean,...
View ArticleReset elapsed time when changing scene or game state?
Hi!When you change scene or game state in game your elapsed time is then big because of all the stuff happening to change and also all the loading needed for this new scene or game state.That can give...
View ArticleWhat repercussions can develop a game on armed conflict
A long time ago, when I started studying about Video Game Development, I realized in the Library of my City, in the story that could be seen on the wall about the development of the City, I realized...
View Article[Rev share] Looking for 3D Artist for SCP mall game
here:https://www.indiedb.com/company/honor/jobs/rev-share-looking-for-3d-artists-for-scp-mall-game
View ArticleAdding some flare
Made some more progress on Maze GameGained enough familiarity with Blender to edit a mesh and export it as an FBX. Created a Jewel for the treasure collectible, an avatar for the Whisp, a Map for the...
View ArticleMaze Game
Maze Game (WT) is a procedurally generated maze adventure game.Gather treasures as you attempt to make your way out of the maze, but be wary of the dangers that lurk within.Arcade Mode - Make your way...
View ArticleVietnam Tour Guide
If you are planning for traveling to any tourist destination place then there is no better name then Vietnam. It is known for its unique scenery historical relics or charming beaches. It has a lot of...
View ArticleOpenCV DirectX 11 Interoperability
I need to read an image in OpenCV, send it to DirectX, do some processing, and then send the output image back to OpenCV. I am completely new to this, and was working with DirectX 11, therefore, I...
View ArticleDev Diary #124 - Last Week, In Summary 22: General Update
Hi and welcome to this weeks dev diary, the short version!Last week went by along the following topics;More CSC tutorials and some practice on making submittable forms.Researched some resource...
View ArticleHow can I send coordinates over Enet?
Heya, So I was making a multiplayer game engine demo that I hoped would look similar to Goldeneye. I got connections working, but I ran into the issue of sending more than one coordinate at a time.Here...
View Article[Steam] Oddria! - Action and survival game
Hello guys, I am proud to introduce our indie action survival game, Oddria!It is a 3v3 action survival game.You have to collect resources from all over the island to make your itemand survive until you...
View ArticleEpic Ball - Holes
Watch out for the holes! Sometimes they are useful to get to lower platforms, but other times they will drop you into the void.
View ArticleAngelCode Engine Interface Documentation Generator
Hi Folks!Ever since I started using AngelScript, it bugged me having to remember the C++ functions I registered with the engine when writing script code. What was that function name again? What...
View ArticleOOP is dead, long live OOP
Still hoping for a follow up on this! While this is very valuable info, it leaves a lot of questions unanswered and far from complete enough to build a game from this alone.
View ArticleCollada Joint Matrix - Which is Root joint matrix, Armature or Torso ?
I try to draw a bind pose but unsure which one is ROOT JOINT, Armature or Torso based on .DAE below ? <library_visual_scenes> <visual_scene id="Scene" name="Scene"> <node...
View ArticleSocial City Game
A city building game with social aspects. Your audience are watching you play! Earn Goal Credits for following their requests, but build up your city how you see fit!
View ArticleCity Management Game
I'm in the process of putting together a City Building game for the Challenge. The game's required social aspect is that you are being watched by a ‘virtual’ audience and they will make requests which...
View ArticleDX12 Swapchain gamma correction
Is gamma correction supposed to work with DX12 swapchains?The following code snippet works with DX11:IDXGIOutput* pOutput = NULL; swapchainData.pSwapChain->GetContainingOutput (&pOutput); if...
View ArticlePhotoshop increase resolution
HiI've tried to increase resolution on a 4096x4096 image to 4k. With my monitor 1920x1080 this doesn't seem possible?ps→image size→tried all combinations without success. Ideal would be to get a...
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