Made some more progress on Maze Game
Gained enough familiarity with Blender to edit a mesh and export it as an FBX. Created a Jewel for the treasure collectible, an avatar for the Whisp, a Map for the guide, and a Algiz rune for the Ward. Added these meshes to the collectible prefabs and applied the base materials to them.
Fiddled around with GUI styles and buttons, and was running into some challenges with the styles. Leaving the buttons for alpha purposes.
Next step is to add logic to the Guide and the Whisp interactions, and touch up the Guardian …