Is It Really Worth to Mesh-Bake Your Assets? I Asked Ian Deane (Interview)
Today, I had the pleasure to interview Ian Deane.Ian is the developer behind Mesh Baker, the famous Unity asset that lets you drastically reduce your draw calls so your game runs at substantially...
View ArticleDeveloping a game based on Indian Mythology
Hello,Hope everyone's doing well and is staying safe.We are looking to build a team to develop a game based on the Indian epic of Mahabharat. Unfortunately, neither me nor my partner has any game Dev...
View ArticleNew to game scoring (experienced composer)
Hey everyone, I'm new to the forums. I'm a composer who's worked mainly in film for the past few years, scoring features, documentaries, and short films. As a long-time gamer, however, I want to start...
View ArticleCandy Racing Cup: The Lillians Rallies
Hi everybody from Gamedev.net,I'm releasing v9.17 of Candy Racing Cup: The Lillians Rally.2 cars, 2 animals riding a car, 1 circuits…Before releasing, I'll place a smoke effects at the back of the...
View ArticleCandy's Space Adventures: The Messages from the Lillians
Hi everybody from Gamedev.net,Recently, I've decided to enhance my old Candy's Space Adventures v9.37 and create a lite version of our game Candy's Space Mysteries II: Missions on the Earthlike...
View ArticleCandy's Space Mysteries II: Missions on earthlike Planets
Hi,Since the latest vision of a new title: Candy's Space Adventures: The Messages from the Lillians v9.37, i've done done many changes to Candy's Space Mysteries: Missions on the Blue Planets v12.97....
View ArticleNightRose Dev Blog #11
Hey everyone!! This is my 11th dev blog. Today, I'll be talking about some features I'm planning to add. Let's go!The first feature I would like to add to my game is item durability. I know this isn't...
View ArticleHumble Bundle Opens Applications for Annual One Million Dollar Fund for Black...
The Black Game Developer Fund is a $1 million annual program focused on supporting Black game developers, helping publish games with funding, production and marketing support via Humble Bundle’s...
View ArticleBehind the Horizon - RPG,Farming and nature simulation
My name is Jadawin and I´m a german game designer and programmer living in France. I just finished my biggest project so far (estimated playing time between 50-200h) and want to present it to the...
View ArticleEmily's Adventure
"Emily's Adventure" is a fun and challenging platformer within a crazy diverse world including several different levels with quests and tricky puzzles... Created by a one-man team over the course of...
View ArticleAsteroids, harpoon, part failure - Devblog #12
Day 11 - “Harpoon”, Day 12 - “Immune” Yes, again one day later. Unfortunately I was unable to finish yesterday.AsteroidsNow there are asteroids in game. They are spinning rock-like things, you might...
View ArticleReal-Time Ray Tracing Summit on June 17
Real-time ray tracing technology is set to be an industry game-changer. The ability to create new digital worlds with the lighting, reflections and shadows that we see in our analog world, is changing...
View ArticleCan I be in VR but show the game world to people out of VR from another...
I'm using Unity to develop a VR game having trouble figuring out something. I'm trying to see the world from first person perspective when looking through my headset, but people not using a headset get...
View ArticleLow Poly turrets
Updating the turrets with more detail. The tricky part to this is getting the detail baked into a low poly dome. After some testing, I have gotten the low poly's to 48 triangle faces. Currently in the...
View ArticleDear Moderators
Dear Moderators,Someone is deleting my posts in Engines and Middleware without notification or providing an explanation. I want to know who and why. It happened more than once in the last two days....
View ArticleFixing Spheres and Planets
As you may have noticed, when a sphere (including a planet) was presented in previous screen shots, the poles were always black. This was a cosmetic issue for the most part, so wasn't high priority to...
View ArticleHello
I am new to GameDev.net, blogging, and, to a degree, new to Game Development. I have been keeping a dev diary of my latest project, and thought that I might try putting my work out where people can see...
View ArticlePayPal not an option for GDNET+?
I just noticed while going through my profile I no longer have GDNET+ active. I clicked on the GDNET link and notice on checkout there is only a Credit Card option and Google Pay, however I went into...
View ArticleUsing LDS slower than recomputing?!
I was trying to solve this for a whole month now.I am recomputing various times the same equation. The equation takes few float operations and even a sqrt.I tried in various ways to compute the...
View ArticleMap quest game C++/ Help me please
Please I need your help.1.How to connect character object with "@" from the map and enemy object with "%"?2.How to make different enemyes with diferent parameters like file or list or…and to connect...
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