C# Discards: Make It Crystal Clear (C# 7.0)
In this post, I'll show you how you can make your code more explicit and simpler by using the Unity C# Discards feature (C# 7.0)Quick NavigationWhat Are Unity C# Discards?How to Use Unity C#...
View ArticleRay Tracing
Anyone here done ray tracing? I`m just starting on this path and I think I understand the basics (casting rays from a point towards the space contained between the four corners of a rectangle ) If...
View ArticleKlaus
Klaus - IntroKlaus, (derived from the German term for claustrophobia), is not only the name of a simplistic single-player arcade game which requires a steady hand, patience, and fast reaction time. But...
View ArticleOpenGL prevent tiles from rendering offscreen
So I have this java code, public static void renderTileMap(int startX, int startY, int[][] map, int dwheelBuff) { int size = dwheelBuff; // Coordinate buffers, because we don't want for loop x, y to...
View ArticleWin32 Window Question
Hi Guys,Is there a way you can send all messages from a focused child window to the parent window?I have a scenario where I don't have access to the parent windows callback function and only have the...
View ArticleFlocking Question
Hello! This may be a rare question, but is there a way to make self-steering 2D Boids form into a specific shape? Precision is not necessary, I only need an idea of how to make them form into basic...
View Articlescriptfilesystem copy file bug fix (posix)
Hi,I have noticed a typo in the POSIX version of the copyfile function in the filesystem add-on, which actually causes a bug (files are not copied). Please find below a fix (line numbers may not match...
View ArticleQuestions regarding implementing an AS JIT
Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...
View ArticleSummer Project
Hi I hope everyone is doing well in this harsh time.I am 18 and just got out of school was studying software development and I always had a passion on gaming and I used to create some games for me to...
View ArticleEpic Games Releases Unreal Engine 4.25 with Next-Gen Platform Support
Today Epic Games is releasing Unreal Engine 4.25, with next-gen platform support enabling developers to build and ship games for Sony PlayStation 5 and Microsoft Xbox Series X using Unreal Engine. This...
View ArticleAmerican McGee and Manticore Games announce Alice in Wonderland-themes Art...
In collaboration with game designer American McGee, best known for his “Alice” series of games, Manticore Games is launching “Through The Looking Glass,” an Alice in Wonderland-themed 3D art contest...
View ArticleZ fighting in skybox
HiAfter porting my game engine from DX9 to DX11, I seem to have an issue with my sky box. Previously it worked fine, I do the usual box around the player and set position.w to position.z so they're...
View ArticleCity Shark is now released on multi platforms
This is my first title as solo developer and designer. Your comments are welcome
View ArticleTiling by obj ID's
I've been mostly doing tiling by assigning the texture to each quad with id's and i can change those id's for different textures a lot easier than to just have the whole thing unwrapped and having to...
View ArticleCity Shark is now released on multi platforms
Can be found on the App Store https://apps.apple.com/ca/app/city-shark/id1487676907#?platform=iphone
View ArticleCity Shark is now released on multi platforms
CITY SHARK is also available on Google Playhttps://play.google.com/store/apps/details?id=com.solubleinc.topshark
View ArticleSoluble Fish Games publishes City Shark
https://apps.apple.com/ca/app/city-shark/id1487676907#?platform=iphonehttps://play.google.com/store/apps/details?id=com.solubleinc.topshark
View ArticleProtocol for broadcasting to a lot of users quickly
Hello there,I want to create a realtime multiplayer game, that supports a lot of concurrent players. The requirements are probably quite similar to Curiosity - What's inside the cube?. Taps from a...
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