Coordinate system conversions
Sorry if this is the wrong place to ask this, please do tell me where a question like this is better asked.Im importing a model from another game into the video game minecraft, which uses a coordinate...
View ArticleSome ideas about a non-violence based game
Good afternoon everyone! I am rather new to this forum, so please do not punish me too harshly for posting this in the wrong forum section Once upon a time (in 2015) I've got an idea to create a...
View ArticleSynchronize Skills & Abilities between Server and Client
Hello guys, I have been working on a Co-op rpg for quite a while nowI've setup a server and client which synchronizes position and rotation very well, using a quad tree to optimize performance.And now...
View ArticleCorona Labs transition update 22-April-2020
Many of you are curious how our transition is going. Here is a quick update as to its status.Let’s start with rebranding…Thanks to the help of the community, as we move away from Corona Labs Inc to our...
View ArticleARPG "LifeLeech" team looking for contributors
INTRODUCTIONHello there! We are a small but ambitious team. We are looking for self-motivated teammates. The current phase of out project is the development of a prototype of the combat system, in...
View ArticleHas the coronavirus outbreak impacted you at all?
I'm sure that many of us have been facing the impact of the coronavirus, with all the closings and lockdowns. Many officers are also telling workers to go remote. What's it looking like where you live?...
View ArticlePointer to member function with default variable value
I'm trying to call a member function that has a default variable value, ie: void func(size_t x = 1234) { }Is there any way to omit the function parameter when called via a pointer to member...
View ArticleUI/UX Artist: Config Screen Visual Update
This is your UI/UX Artist Paul. I've been touching up the visuals on the Config Screen, which we've just seen from our coder Matt. Without further ado, here are a couple of preview...
View ArticleCan I know how much lines there is in the source code of a game such has...
Can I know how much lines there is in the source code of a game such has League of Legends?
View ArticleMy game runs with same fps as pubg on GameLoop,but mine is so slow and not...
Hi Guys....I wonder how The well know game "Pubg mobile " runs with nearby 30fps on GameLoop ,but despite of this ,it runs very smoothly but my game runs with nearby 20pfs but it really slow and dull...
View ArticleAngelScript crash using disposed script function that was loaded from bytecode
This was driving me insane that Angelscript sometimes ends up with corrupted functions after module cleanup and this took me a while to get around and debug properly.There seem to be multiple things...
View ArticleScriptFunctionData::stackNeeded does not account for asBC_ALLOC potential...
Hi,I found a possible problem in the compiler/VM while working on my JIT.While I can work around it easily (so it is low priority for me), I'm suspecting this could (very rarely) cause issues in AS.The...
View ArticleFake static function restrictions changed
Hi, it seems that restrictions for static functions (global functions with namespace of the class name) have changed. The older versions of AngelScript engine seemed capable of computing the uniqueness...
View ArticleCombining multiple files into modifiable archive?
Hi,this might be a stupid question but does anyone know a good solution to combine multiple files into one big file, like an archive, but modifiable?I have a server that reads and writes a lot of files...
View ArticleHow to start, 3d models, textures, newbies (in 2 parts)
https://www.youtube.com/watch?v=tX5HNZkUhMc https://www.youtube.com/watch?v=N9jg2f0TP6U
View ArticleNew Report Game Out; European Games Landscape and Covid 19 Game initiative...
Episode 20; Today I am talking to Richard Williamson of the Edison Group. He got a report out that is called; European video games: A safe haven in troubled times. We talk about insights in streaming,...
View Articlecan't render more than one line with this code
why I can't render more than one line with this code it's render only last line with loadtext() ,this is the code:void Ltext::loadtext(const char* text, SDL_Color textColor,SDL_Renderer* gren){...
View ArticleWhat game studios doesn't make games with demons, magic/sorcery and...
I will finish the school in only 2 months and I will learn how to make VFX with Houdini, Unreal Engine, After Effects and other technologies to enter in the game industry. I'm a christian, there's a...
View ArticleI'm an ER Nurse wanting to make a medication game... got some questions!
Hi there,I am nurse and work in a busy emergency department (a little extra busy at the moment!). I also handle a lot of the eduction for new nurses.The background: Medication administration can be...
View Article