In Need of direction
To start of Hello guys Happy Holidays. I am currently venturing game development as a Side project to keep myself busy from being in between jobs. I have adequate knowledge in C++, I should have...
View ArticleHide non-rendered objects
hello guys!I have a question regarding cleaning objects:I'm working on a networked game where the server send each client states of objects that are nearby that player on each tick, which the client...
View ArticleScriptFunctionData::stackNeeded does not account for asBC_ALLOC potential...
Hi,I found a possible problem in the compiler/VM while working on my JIT.While I can work around it easily (so it is low priority for me), I'm suspecting this could (very rarely) cause issues in AS.The...
View ArticleGet a point based on distance from each step in a curve
So, if I'm given a set of points describing a curve, and the distance from each of them to a “main point" (not part of the curve)… how would you calculate the position of that “main point”?I'd be...
View ArticleWould a service that offers landing page development/hosting + related...
I just recently went through the game development and release process as a first timer (iOS and Android), and found myself bootlegging different free services together for things like a landing page,...
View ArticleHow to listen to two others in real time UDP
I have a voip app, I have a problem when two or more people are talking together at the same time the packages are shuffling among themselves and cause an impression that they are "stuck". How do I...
View ArticleJusticeExe - A Sci-fi Courtroom Drama for PC
Hello everyone,I'm developing games as a hobby for 6 years and I decided to go full-time for my last project: JusticeExe. It's a sci-fi courtroom drama. You create your lawyer character (based on some...
View ArticleMaking 2.5D Game in Unity – Part 3
In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way.Let’s have a look at the final result of...
View ArticleMaking 2.5D Game in Unity – Part 2
In this part of the 2.5D Game in Unity series, we will write a shader to resolve the depth issues that appeared in the scene we created.As we observed in the previous part of the tutorial, moving the...
View ArticleMaking 2.5D Game in Unity – Part 1
2.5D games come in many flavors. A popular approach is to use a 3D environment and assets but limit the player movement to only two axes. Another method would be to use 2D assets while exploiting the...
View ArticleMaking 2.5D Game in Unity – Part 4
In part four of 2.5D Game in Unity turotial, we will add hinges for creating doors and gates in our 2.5D world. While at first, it may seem straight forward to implement, it’s quite tricky to implement...
View ArticleDirectional sound depending on camera movement in openAL
I'm trying to get directional sound to work correctly in openAL. I'm getting sound, and it IS directional, but I'll explain the problem. The game is a 3d first person game, and if I move the character...
View ArticleDrawing a quad using glOrtho work fine alone, and so does my shader-based...
As the topic title says: drawing a quad using glOrtho work fine alone, and so does a shader-based quad, but together it's disaster.Can you spot an error in my code / logic? Thank you so much for any...
View ArticleChinese checkers Minimax implementation
So I work on Chinese checkers game with Minimax.I have a problem with the evaluation function.someone have an idea how to evaluate the moves in the game?
View ArticleUnity Launches Podcast Series for Unity Creator interviews
As part of the first day of Unite Now, the online programming initiative launched by Unity Technologies to support creators with ongoing online content, the company has today launched its first-ever...
View ArticleTutorial for shanghai game (mahjong)
Hello there,I am looking for a tutorial to develop a shanghai (mahjong) game. I have found only dead links for the moment. Any ideas? Thank you
View ArticleRocketMan
RocketManIt's demo in development it beginning version for will understand game mechanichttps://yadi.sk/d/5xcGAZ5ViB-jxg
View ArticleTrailer feedback
Hi,I've worked on a trailer for my game for a long time, I would highly appreciate some feedback before I release it into the wild...
View ArticleWriting C Code on a Spectrum Next
What better way to wait out the apocalypse than trying to learn a new system. Read how I dug out my ZX Spectrum Next and set about writing C code on it…Going Beyond BASICThe Spectrum Next is a...
View ArticleValgrind / Address Sanitizer equivalent for Visual Studio
Hello everyone,Just recently I ran into one of those nasty memory bugs that needs digging for days. After wrestling with Visual Studio and Windows for days I finally gave in and switched to Linux for...
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