Kandria
Quote As humanity advanced and developed technology to ever greater heights, the singularity was finally within reach: an accidental discovery lead to fully sentient androids being developed and...
View ArticleConvert SDL commands to OpenGL
HIhow would those sdl commands look in OpenGL?Many thanks SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);...
View ArticleDirectional lighting question
Hi Guys,I have a basic directional lighting shader that I am working on and all is looking pretty good so far.I notice on a low poly sphere that you can faintly see lighter areas on the edges of where...
View ArticleProblems Rendering DirectXTK Game Overlay
Hello,Recently I've been trying to create an overlay for a game I play with some friends. I would like to track in-game stats, and allow users to make events to see who can reach some goal within the...
View ArticleSuggection: exclude lounge threads from "latest" list ?
Just to make the opening screen with the “latest” list (i allways land there on start) more relevant, would it be a good idea and possible to exclude lounge threads from that list ?Not that i'm having...
View ArticleAt a loss as to how to do font rendering in OpenGL
I'm using GLUI for OpenGL GUI stuff. Unfortunately, on Intel and nVidia, I cannot call the GLUT character rendering function, because it causes the GPU to lock up, and my app dies. Works great on AMD...
View ArticleDX11 draw a solid line
Hi everybody !I just try to render lines in DX11. VScbuffer cbPerObject { matrix WVP; matrix Ortho; }; struct VS_OUTPUT { float4 Pos : SV_POSITION; float4 Color : COLOR; }; VS_OUTPUT VS(float4 inPos...
View ArticlePaid version and free demo now available
Hey boys and girls of the interneti hope you are all safe and practicing safe habits in these tough times.just dropped this note to let you know about my game Viking INC - Black OPS Reborn, which is...
View ArticleGraphics Programming weekly - Issue 127 — April 12, 2020
Evolving Path of Exile's Rendererthe talk presents an overview of rendering features developed for Path of Exileshowing what constraints the game provides and how it enables these implementationsPoint...
View ArticleMeet Bob
This is BobMeet BobBob is a Zombie. Bob now appears on screen. This may not sound like much of an accomplishment, but it took a bit of work to make this happen. I am happy to report that I am now...
View ArticleCodeboks C++ Projects
Welcome to Codeboks, your favorite source for all things Coding. We’re dedicated to providing you the absolute best of data.You Learn Multiple languages C++, C, Python and provides Projects and other...
View ArticleOpenGL Underwater Effect - Caustic 2
A simple underwater demo using OpenGL. Showing a simple underwater caustic effect. Using C++, OBJ and Milkshape ASCII 3D loader. Shadows: Only simple shadows in horizontal planes. Particles: Bubbles...
View ArticleHow imortant is fresh inspiration?
Before i decided to start developing games i was a music composer. I have observed that each time i’ve composed something influenced be new music inspiration i have finished with shallow composition...
View ArticleOpenGL Goldfish 3D Aquarium
Goldfish 3D Aquarium Viewer using OpenGL, GLSL and 3DS Max. Showing Reflection/Refraction/Water Shaders. Using C++, OBJ and MD2 3D loader. Shaders in this Demo: Glass/Transparency Shader...
View ArticleOpenGL Goldfish 3D Aquarium 2
Goldfish 3D Aquarium Viewer using OpenGL, GLSL and 3DS Max. Showing Reflection/Refraction/Water Shaders. Using C++, 3DS, OBJ, JSON 3D loader. Shaders in this Demo: Glass/Transparency Shader...
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