Quantcast
Channel: GameDev.net
Viewing all articles
Browse latest Browse all 17560

Ecosystem Simulator in Unity DOTS:Basic plants.

$
0
0

  In this post, I will cover my last few weeks work on an Ecosystem Simulator in Unity DOTS. I have started with a minimal plant model. It gains energy and uses it to grow leaves stem height and seedPods. It does not have to use all its energy each tick. Excess energy is stored until the next tick. Maintenance is paid each tick based on the current age, stem height, leaf area and a base cost set as an environment variable. If the energy store goes negative the plant dies. if the energy put into a seed pod surpasses …


Viewing all articles
Browse latest Browse all 17560

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>