Okay, so I just finished the first shot at my “Play From Zero” concept. Basically, you make a full game every work session, with the next game building on the last, but changing it so much it looks and/or feels like a completely new game. The first game is a callback to my ZX Spectrum youth, with a dungeon full of boosts and baddies. This “Release 1” is called, originally, “Boosts-n-Baddies”. It's here: https://www.gamedev.net/manage/projects/2108/ (I think, the new layout still vexes me)
ANYWAY… When I get the time for the next one …