Before I could only dream of releasing a game for the console. Even Steam seemed like a distant goal - I used to work in the recording industry, but the news that the powerful Unreal Engine 4 became freeware and anyone could start to make games made me shake off the dust from an incomplete movie director's education and to begin work on a cinematic horror about a girl, suffering from asthma. After 4 years of work, my game Never Again was released on Steam. It was May 2019, and on January 30, 2020, it will be released on the …
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