Avoid Mission Redesign Failure
After our last release, we decided the next stated goal should be improving the abandonment rate of the Avoid mission in our game (see blog). The purpose of this mission was to teach players that the...
View ArticleA Mission Redesign Failure Story
After our last release, we decided the next stated goal should be improving the abandonment rate of the ‘Avoid’ mission in our game (see previous blog). The purpose of this mission was to teach players...
View ArticleUnity DOTS ECS Ecology simulations
In this series of posts I will be testing architectures and algorithms for ECS simulation. Particular those related to procedural generation and worlds with a large number interacting agents. I think...
View ArticleRasterize voxels #7 Open questions
Representation of intervals: Will there be a better way to represent the coverage intervals of the children? center and radius? other?I did a test calculating the membership of the interval without...
View ArticleWild Ride
PROLOGUE It is said . . . that a time will come when the heavens will no longer bear the weight of our souls–as we have forsaken them. What was built beforehand will mean nothing, as all that there...
View ArticleRendering a .fbx Skinned Mesh in DirectX 9
Rendering a .fbx Skinned Mesh in DirectX 9 Bobby Thurman An icy scorpion rendered in DX9WhyAutodesk .fbx skinned meshes are pretty darn easy to come by, they look great, are economical, but example...
View ArticleA Week in WebAR: LEGO Masters Builder, Dior and 1917
LEGO Masters AR BuilderJust in time for National LEGO Day (Jan. 28) and the TV premiere of LEGO Masters, Fox and LEGO teamed up with Trigger — The Mixed Reality Agency to develop a WebAR experience...
View ArticleWorking in the Games Industry: IGDA Releases 2019 Developer Satisfaction Survey
Metrics regarding working conditions show marked improvement over a two year period, according to the 2019 Developer Satisfaction Survey (DSS) conducted by the International Game Developers Association...
View ArticleFragment’s Moonrise | #40 The Iyyuzu Snakes
Welcome to our fourtieth blog post! Before we begin, we would like to announce we’ll be working on launching a Kickstarter campaign soon, so please look forward to it!In this post, we’d like to...
View ArticleNew Hero Added 01-30-2020
New hero added: How can this plane fly backwards?Click here to play Delhanro for free in your browser
View ArticleOur first project
Hi all At last I am starting my first project after taking advise from people on here. I have been able to get a small team together and we are planning on doing something like the old game chop...
View ArticleMy sacrifices for Nintendo Switch
Before I could only dream of releasing a game for the console. Even Steam seemed like a distant goal - I used to work in the recording industry, but the news that the powerful Unreal Engine 4 became...
View ArticlePixelCast 22, Tony Powell!
In episode 22 Jeremy sits down with one of the East Coast's most iconic indie game developers, founder of Philosoplay, and PixelFest 2016 panelist... drumroll... Tony Powell! Whether he's showcasing...
View Article.png to .ttf conversion
Hi. I have designed .png file in Photoshop which including numeric fonts like 0,1,2,3,4,5,6,7,8,9. Now I want to use this font as a .ttf file in Unity with same depth and color. Give me an idea for...
View Article8th Wall Named a Finalist for 2020 SXSW Innovation Awards
We’re thrilled to announce 8th Wall has been selected as a finalist in the “XR” category for the 23rd annual SXSW Innovation Awards, taking place on Monday, March 16 at 6:00 pm CT at the Austin...
View ArticleDrawing a big elliptical arena
Hey guys! I'm part of a small group that's developing a minigame in an arena. We need to create an arena about 10 times bigger than a normal screen (let's say something about 10x 1920*1080) so it will...
View ArticleSteamwings story - Feedback please
Hi,I'll tell you the story you heard a thousand times before. I always wanted to make games. Six years ago I started learning Unity and C# programming. Couple of friends with 3d design and drawing...
View ArticleKey To Heaven - 2D MMORPG
I'm an indie game developer from Sweden and way back in 2005 I started a 2d mmorpg. Although I have taken many breaks during this time, it is now very close to finished. Beta testing is now OPEN and...
View ArticleZibbs - Alien Survival. Devlog #11: Dance and Fight
Greetings, Our alien continues to learn human behaviors and now he is ready to dance! The gameplay now contains groups of people come to dance in nature. The alien can copy body movements of humans,...
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