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Avoid Mission Redesign Failure

After our last release, we decided the next stated goal should be improving the abandonment rate of the Avoid mission in our game (see blog). The purpose of this mission was to teach players that the...

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A Mission Redesign Failure Story

After our last release, we decided the next stated goal should be improving the abandonment rate of the ‘Avoid’ mission in our game (see previous blog). The purpose of this mission was to teach players...

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Unity DOTS ECS Ecology simulations

In this series of posts I will be testing architectures and algorithms for ECS simulation. Particular those related to procedural generation and worlds with a large number interacting agents. I think...

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Rasterize voxels #7 Open questions

Representation of intervals: Will there be a better way to represent the coverage intervals of the children? center and radius? other?I did a test calculating the membership of the interval without...

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Wild Ride

  PROLOGUE It is said . . . that a time will come when the heavens will no longer bear the weight of our souls–as we have forsaken them. What was built beforehand will mean nothing, as all that there...

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Rendering a .fbx Skinned Mesh in DirectX 9

Rendering a .fbx Skinned Mesh in DirectX 9 Bobby Thurman An icy scorpion rendered in DX9WhyAutodesk .fbx skinned meshes are pretty darn easy to come by, they look great, are economical, but example...

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A Week in WebAR: LEGO Masters Builder, Dior and 1917

LEGO Masters AR BuilderJust in time for National LEGO Day (Jan. 28) and the TV premiere of LEGO Masters, Fox and LEGO teamed up with Trigger — The Mixed Reality Agency to develop a WebAR experience...

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Working in the Games Industry: IGDA Releases 2019 Developer Satisfaction Survey

Metrics regarding working conditions show marked improvement over a two year period, according to the 2019 Developer Satisfaction Survey (DSS) conducted by the International Game Developers Association...

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Fragment’s Moonrise | #40 The Iyyuzu Snakes

 Welcome to our fourtieth blog post!  Before we begin, we would like to announce we’ll be working on launching a Kickstarter campaign soon, so please look forward to it!In this post, we’d like to...

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New Hero Added 01-30-2020

New hero added: How can this plane fly backwards?Click here to play Delhanro for free in your browser

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Our first project

Hi all At last I am starting my first project after taking advise from people on here. I have been able to get a small team together and we are planning on doing something like the old game chop...

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My sacrifices for Nintendo Switch

Before I could only dream of releasing a game for the console. Even Steam seemed like a distant goal - I used to work in the recording industry, but the news that the powerful Unreal Engine 4 became...

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PixelCast 22, Tony Powell!

In episode 22 Jeremy sits down with one of the East Coast's most iconic indie game developers, founder of Philosoplay, and PixelFest 2016 panelist... drumroll... Tony Powell! Whether he's showcasing...

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.png to .ttf conversion

Hi. I have designed .png file in Photoshop which including numeric fonts like 0,1,2,3,4,5,6,7,8,9. Now I want to use this font as a .ttf file in Unity with same depth and color. Give me an idea for...

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8th Wall Named a Finalist for 2020 SXSW Innovation Awards

We’re thrilled to announce 8th Wall has been selected as a finalist in the “XR” category for the 23rd annual SXSW Innovation Awards, taking place on Monday, March 16 at 6:00 pm CT at the Austin...

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Drawing a big elliptical arena

Hey guys! I'm part of a small group that's developing a minigame in an arena. We need to create an arena about 10 times bigger than a normal screen (let's say something about 10x 1920*1080) so it will...

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Steamwings story - Feedback please

Hi,I'll tell you the story you heard a thousand times before. I always wanted to make games. Six years ago I started learning Unity and C# programming. Couple of friends with 3d design and drawing...

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Key To Heaven - 2D MMORPG

I'm an indie game developer from Sweden and way back in 2005 I started a 2d mmorpg. Although I have taken many breaks during this time, it is now very close to finished. Beta testing is now OPEN and...

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Radius Fight

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Zibbs - Alien Survival. Devlog #11: Dance and Fight

Greetings,  Our alien continues to learn human behaviors and now he is ready to dance! The gameplay now contains groups of people come to dance in nature. The alien can copy body movements of humans,...

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