G'Day…
So I decided to get back to my hobby Text Adventure Game project a week ago or so, but going has been slow. I have been fluffing about a lot in BodHi (a super light weight build of Ubuntu), screwing with MonoDevelop and SFML.NET. I even took a look at HAXE. It is important to me that the final application be able to run on Mac, Windows and Linux. Still the end goal of the project was always to move the text adventure into a kind of “splash screen” adventure. Sorta like the old Legend Entertainment …