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Exception when creating Direct2D render target from Directx11 surface

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 I'm trying to create Direct2D render target.

This was working fine before but recently it has stopped working and I don't know why & cant seem to figuree out why this has stopped.

I have been on google and trying to figure out exactly why this is happening but cant seem to get any where.

I'm using SharpDx with C# & Directx11

Any suggestions or help would be great.

 

I've attached some images below:

Exception_A.PNG

Exception_B.PNG

 


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