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What is the future of Real Time Rendering?

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In the near future what will make real time rendering engines get closer to photo realism? Majority of engines have the same features like:

 

Physically Based Rendering/Lighting

Dynamic Reflections

Shadow Mapping (also PCSS)

Ambient Occlusion (SSAO, HBAO)

Bloom & HDR

Depth of Field

Lens Flares

Motion Blur

Particle Effects (Fog, Fire)

But what will really make things look life like? Will most techniques become physically based to improve quality? Are there any new breakthrough techniques?


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