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Crafting better Games/Products with the ancient lessons from Epic Poems

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Going through school in Portugal means spending some time studying the epic poem Os Lusiadas, similar to the time-tested Odyssey or Aeneid. A few days ago it struck me that this ancient art form held many good ideas to help create better games and products. The main areas where Epic Poems can teach us to improve our products are:

  • first-time user experience (FTUE);
  • early KPI validation;
  • progression and retention.

Epic poems are stories told in the form of a poem that has a well-defined structure. They are narratives, so there’s an underlying sense of movement and progression. They follow …


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