[FREEBIE] Cyberpunk Volume 1 - Future Ramen
Hope you are all well and safe during these tough times. FUTURE RAMEN just hit it’s one year mark of existence and to celebrate, we are releasing our NEW album: CYBERPUNK Volume 1 for FREE! We...
View ArticleABx
Fantasy Online RPG at time of the Trojan war.I guess this a technical project, not so much an art project, that's why there is a screenshot from the server, not the client 🤣.LicenseThe source code is...
View ArticleDevblog #001
Release from the 3rd quarter of March 2019 Devblog Welcome to our first devblog! We'll release a devblog every week to keep an update log on the progress of our game, Champions of Tomorrow.We'll start...
View ArticleAngelScript crash using disposed script function that was loaded from bytecode
This was driving me insane that Angelscript sometimes ends up with corrupted functions after module cleanup and this took me a while to get around and debug properly.There seem to be multiple things...
View ArticleDevblog #002
Release from the last quarter of March 2019 Devblog Welcome to our second devblog for Champions of Tomorrow! This week we’ve changed the abilities screen, and each ability now will have an icon that...
View ArticleDevblog #2 Ant Tower defense update.
Welcome back!In this week I focused on the tower defense section for my game, and made two music tracks. You can listen to the main theme here. In the tower defense section, I added the first tower, a...
View ArticleFeedback for our Idle Clicker Mobile Game
Hello all,We're a small independent developer and this is our first game. We would appreciate if you would leave us a review or any feedback that helps us improve the game considering that we are just...
View ArticleC# - Direct X Screenshot
Hey, How are you guy’s? So for the past mounth I’ve been trying to make a D3D Screenshoter program that takes SS of a game. It’s based on spazarama (https://github.com/spazzarama/Direct3DHook) version...
View Article[Composer] William E. Audio - Modern-Retro Music and Sound Effects
WE AUDIOComposer & Sound Designer for Games and Animated Media Game Audio Reel 2019(YouTube): Music and sound can tranform your game or animated media into a fully immersive experience that...
View ArticleHas the coronavirus outbreak impacted you at all?
I'm sure that many of us have been facing the impact of the coronavirus, with all the closings and lockdowns. Many officers are also telling workers to go remote. What's it looking like where you live?...
View ArticleCreating single string from array of strings C++
Answers seem to be all over the place as to the best approach. I just need a simple way to take an array of string values and combine them into one and a way to separate them again to re-insert them...
View ArticleTime of Impact between Convex Hull and Particle with Linear and Angular...
I'm trying to perform continuous collision detection between a particle (with linear and angular displacement) and a convex hull.I've read Real-Time Collision Detection by Christer Ericson and in...
View ArticleInstead of Boxes, create tighter Bounds around objects using intersections of...
Please, I would appreciate it if someone would give an idea on how to solve this problem.I've thought about finding curves and tangent lines of the object in the AABB. A response would be highly...
View ArticleCustomizable character equipment - How to?
So I was wondering, how do you make armor and clothes for RPG characters?When you have a character and you want him/her to be able to wear different clothes, how do you go about it? Especially if you...
View ArticleHow to use custom shader as a Mask?
Hi guys. In my game I want to use some SpriteMask. I wander if I can use my custom shader as a Mask?In my custom shader I draw a shape that changes over time and I want to use this shader(drawn shape)...
View ArticleFinally I made a game.
Hi, its Aleks. This is my post mortem of making my first game from start to finish and publishing the game.Game Page: https://zerohbeat.itch.io/zerohbeat-adventureMy game is a very simple and very...
View ArticleWhat is the full reference for c++ and directx with last version?
What is the full reference for c++ and directx with last version?
View ArticleOthello heuristic method
I'm working on an Othello game that tries to use minimax?I made a heuristic function for it: int getHeuristic() { // give each square a certain value // corners are most valuable int[][] values = {...
View ArticleOnce the world has fallen, what will you do for living?
Hello everybody,This is FivexGames currently developing FallNation video game. After the huge Coming Soon Announcement from the past week, and once we released the FallNation Prototype on itch.io with...
View ArticleQuestion about creating animations in Blender and using them in Unity
I'm creating character animations made of 24 frames in Blender and then using them in Unity. Should I change my Blender project framerate (not animation) to 60 fps? The program's default is 24 fps.As...
View Article