How did people turn this Lagrange equation of a 3d pendulum into a physics...
Disclaimer: I have a rusty understanding of what a Lagrange equation is. The simplest explanation I have found is it's a way to minimize or maximize a function based on a constraint. I found this forum...
View ArticleIn Idle Miner Tycoon how the currency change from 999 a to 1b?
Hey , a little background a idle miner tycoon is a smartphone game in which the player is playing as a boss of the miners meaning the player don't have to do any things the miner will continue to do...
View ArticleGame fighting technique
Does anyone know why there are no games or if there are any games that features free sword fighting mechanic ( using the right mouse button to cut with the right arm throw the drawn line and the same...
View ArticleHow to get the global inverse transform
I understand I need the inverse of the bindpose for animation, problem is if it's the matrix of the bindpose, then isn't it the identity matrix? Since no rotation is applied?So meaning the global...
View ArticleID3DUserDefinedAnnotation always leaving behind live objects
I am attempting to use ID3DUserDefinedAnnotation to visualize regions of calls in RenderDoc. When I use it though I will always get resource leaks at the application. The call to QueryInterface always...
View ArticleHow to Think to Design Infinite Games
Infinite game, redefinedPrevious articles of mine about infinitegames, which I had posted in multiple game developer-centric sites, had gathered some interesting replies that showed some deep...
View ArticleDebugging Game AI
For sure - do you also log the data? Detailed logs (especially if you can add some formatting or filtering to find the information you need) can be invaluable for tracking down issues.
View ArticleDebugging Game AI
At the moment I do not log the data, but this is a good idea. That wouldn't be too hard, now that it is possible to get the data, it could also be stored, not just displayed. For sure this would be...
View Article3D Chess Complete / 4X Space Game Plan / 2020 Goals
Made an account to comment. I hope you don't mind me asking, but do you mind sharing the source code for this? For personal use and a learning experience I'd like to modify this add multiplayer (think...
View ArticleACotGK: The Mirror of Fauglin
YouTube links don't seem to import properly, here is the video:
View ArticlePrinciples of Iterative Game Development
This truly is very inspirational. Good job guys.state defense lawyer
View ArticleOOP is dead, long live OOP
@hodgman Hey thanks for the provide the 10% argument for OOD,other post i read is Factorio game devlog, They also use OOD instead of ECS, https://forums.factorio.com/viewtopic.php?t=24569I'm trying to...
View ArticleA guide to getting started with boost::asio
It's now March 2020, 9 years after I first wrote this blog post.With the latest gamedev platform change, updating this blog post is not currently feasible, but I'll be looking at an alternative update...
View ArticleACotGK: Winning Chapter 2
As usual YouTube links don't seem to import properly. Here's the video link:https://youtu.be/8lfaL0NnTTo
View ArticleWhat did i learn from a failed indieGoGo campaign
Hi Simitus,Great insights, thanks for sharing 🙂I'm not taking it bad, every success is usually preceded by multiple failures, so i'm not worried. I did get offers from agencies specialized in...
View ArticleDebugging Game AI
If I download the game from the android store iplaystoredownloadfree.com, can I uninstall the AI error?
View ArticlePrinciples of Iterative Game Development
I have the delight of perusing the article precisely. I took in this as an intriguing and captivating message.Apk pure apps experts have combed the Google Play Store for the very best Apps, putting...
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