Why does DX12 not have `shuffle_xor` SIMD intrinsic, unlike Vulkan?
Vulkan allows for shuffle_xor, but DX12 doesn't. Why is that?
View ArticleLooking for cooperation with 3D artist for VR game
Hi there,After experimenting with Unity and VR for about 3 years, I'm now up for the challenge of developing a full game. Without giving away the full idea, some keywords: multiplayer, tactics, VR...
View ArticleI have an idea for a project but no dev skills looking for a team hopefully
Let me get straight to the point.Im Scarlet, 18 years of age and no job (at the moment). I have an immense love for anything horror, especially psychological horror!i have an idea for a psychological...
View ArticleTriPeaks Solitaire Challenge
New vision of solitaire experience. Free and wide-platform tripeaks solitaire arena. Everyone who likes tri peaks, pyramid, freecell, spider, diamond, klondike, mahjong and other classic free solitaire...
View ArticleKitty & Friends: blast of fun
WELCOME TO THE WORLD OF CARTOON ADVENTURE AND HEAD TOY BLASTING FUN! Kitty & Friends is match 2 game. Blast toon cubes and tons of toy objects. Dive into the toon world with our characters Kitty...
View ArticleApocalyptic Refuge
Apocalyptic Refuge is the perfect simulation to create your dream bunker for civilians to hide from those pesky zombies, nukes, wars, even aliens! Create your bunker to your perfect image and keep your...
View ArticleGame engine in C and open source, The Box, structural programming
I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...
View ArticleTrying to return a reference to set from c++ to angelscript
[URGENT]Hi, straight to the point:I have the following class method :<span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">Graph</span>...
View ArticleOkay first blog
Hello,This is the first blog. I wouldn't waste time reading this though; there is going to be nothing important here.Shift enter.In fact, this is just a test to see how other blog sites operate so I...
View ArticleJanuary Update
RecapI wanted to finish laying the ground work for the mission scripting/blueprints that will be used to differentiate the tactical mission gameplay.ResultsEverything here went alright. It's going to...
View ArticleI make weird ambient music, I'd love to work on a soundtrack for an indie...
I'm a hobby music maker, I record electronic instrumental ambient in my free time.My sounds are organic, random and very weird, listen for yourself: https://soundcloud.com/merelysounds .I'd love to...
View ArticleMipmapping Equirectangular
Hi there,I want to manually compute mipmaps for an equirectangular texture. I wrote a compute shader that loads first mip level into LDS using bilinear sampling. Then I'm applying a simple box...
View ArticleSnake - Campaign Completed!
So my last entry was way back in mid-November. Just before Age of Empires II: Definitive Edition was released and fully distracted me from finishing this game. :( But I got back to it in January, and...
View ArticleEarly stages of building an indie dev team...
Hello all. I'm forming an indie dev group on discord. I want it to be a ground up kind of thing and to build a small foundation of members to flesh out the “company” name and the game idea. It makes...
View ArticleGood data structure for storing graph-like map
Hi,I'm creating a strategy-based kingdom expansion game, where you start with one city and try to expand as far as possible from there. All the cities fit on a hexagon-grid and are connected by the...
View ArticleRiley Entertainment - The Garden of Eating
The Garden of Eating will be my second entry here on gamedev.net, a clone of the classic "Snake" game. I'll be using this as a platform to evaluate the SFML library, and to gain further experience in...
View ArticleAdvice on how to get feedback for hobbyist projects
I am a hobbyist game developer that has been working on my own projects in isolation. I am not very skilled in game design and my current project is a breakout clone.I realized that what I really need...
View ArticleSupermarket
A close up of the custom assets created soo far. A little project created in my spare time , assets are all created by myself obviously the budweiser crate is placeholder .Overiew of the basic layout .
View ArticleTiberium Secrets: Nod
https://www.moddb.com/mods/tiberium-secrets/news/tiberium-secrets-enhancing-nod
View ArticleCommunication is a Game Development Skill
This subject is an incredibly important one that gets a lot less attention than it should. Most videogame development guides and tutorials fail to acknowledge that communication is a game development...
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