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Separating axis theorem 3D - polygons

I have been working on a collision engine in Java, utilizing the Separating Axis Theorem in 3D space. I have it working successfully in all cases (that I could think of testing) with object-oriented...

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Redacted Report #001: The Turning Point

  Introducing ArcadiaIn October last year I committed to work on a new concept for the next 9 or so months. As a solo designer pouring in hours of effort, it needed to be something I could enjoy and...

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Redacted Report #001: The Turning Point

  Introducing ArcadiaIn October last year I committed to work on a new concept for the next 9 or so months. As a solo designer pouring in hours of effort, it needed to be something I could enjoy and...

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Amazing Acrobats

Amazing Acrobats is a free online web game which mixes Tetris and physics game-play elements.The goal is to place as many of the 50 acrobats as possible to create the tallest human tower. The current...

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Looking for 2D Unity programmer for top down ARPG game

Hi all!I am currently working with a pixel artist on a 2D top down action RPG game on Unity. We've got a lot of the design done, though as always, there are parts that are still ongoing, and we have...

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Writing music and Being non-musical

When I started working on Stouthollow Tales and decided that I wanted to write my own soundtrack, I had just about no experience writing music. I can't read music, I can barely play parts of a few...

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Inverse Transform Position/Vector

HelloI'm trying to understand linear algebra code i'm reading and i'm stuck visualizing two built in functions for UE4.InverseTransformPositionNoScale(FVector Location)To give some context:In the code...

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Hello

Hi, I'm creating a 3d platformer in the style of ratchet and clank and psychonauts, at the moment I have some concept art of the characters but I need help, is a project I dream to come to life it's a...

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Checklist for a Top-Performing Game in 2020+

[Check the original post at Unity Performance Checklist for a Top-Performing Game in 2020+]In this post you'll get a simplified version of my Unity performance checklist that I've been completing over...

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New Game for PC - Planet

Hello! I have just released a free 2D action combat space game. It is a fast paced game that recollects the classic space shooters. Navigate solar systems, fire unique weapons, unlock powerful new...

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Looking for new artists for rev-share project

Hi!My name is Victor, I am a programmer looking to start small projects with an artist to improve our portfolio and maybe start something bigger, send me a message if you are interested!!

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Win32 GDI - Need help Adding a bitmap to this example

Firstly, I'd like to say hello to everyone here! I have found a lot of useful information on this website and hope to learn a lot more during my stay 🙂I've been reading theForger's Win32 API tutorial...

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Driving Force GT C# Programming

Hi,I am trying to program my Driving Force GT Controller using Logitech SDK. In SDK documents, i met a problem in obtaining data from controller, for examples, trying to obtain the speed from the pedal...

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RogueLite Dungeons

How far can you get in the dungeons?The rules are:1. Aid your character by tapping one of the magic items.2. Character attacks have a Cooldown meter, when this reaches zero they will attack.3. When a...

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Managing Hidden Area In Tilemap Unity

So I am trying to figure out the best way to handle hidden areas in a tilemap and how to manage them in the Unity editor.Lets say I have a tilemap where I want a bunch of hidden areas that are only...

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My paintings

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DOME

A reasonable simple framework for making cross-platform 2D games in the Wren programming language.Provides minimalist APIs and sane defaults so you can get started with ease.Simple to build and deploy...

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Labyrinthine Devblog #7

Original Version: https://www.valkogames.com/labyrinthine-dev-blog-7/ Welcome to dev blog #7. This past week has been very productive for us; we have been hard at work trying to bring the game up to...

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Labyrinthine

Labyrinthine is a cooperative horror game focused on delivering a terrifying experience for up to four players online. The game takes place within a labyrinthine maze filled with nightmarish creatures...

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Combat System Design Need Help

 Hello again,I thought about updating my other thread about combat layout but decided instead to create thread because it's not really the art part I need help with but rather the mechanics.The...

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