Separating axis theorem 3D - polygons
I have been working on a collision engine in Java, utilizing the Separating Axis Theorem in 3D space. I have it working successfully in all cases (that I could think of testing) with object-oriented...
View ArticleRedacted Report #001: The Turning Point
  Introducing ArcadiaIn October last year I committed to work on a new concept for the next 9 or so months. As a solo designer pouring in hours of effort, it needed to be something I could enjoy and...
View ArticleRedacted Report #001: The Turning Point
  Introducing ArcadiaIn October last year I committed to work on a new concept for the next 9 or so months. As a solo designer pouring in hours of effort, it needed to be something I could enjoy and...
View ArticleAmazing Acrobats
Amazing Acrobats is a free online web game which mixes Tetris and physics game-play elements.The goal is to place as many of the 50 acrobats as possible to create the tallest human tower. The current...
View ArticleLooking for 2D Unity programmer for top down ARPG game
Hi all!I am currently working with a pixel artist on a 2D top down action RPG game on Unity. We've got a lot of the design done, though as always, there are parts that are still ongoing, and we have...
View ArticleWriting music and Being non-musical
When I started working on Stouthollow Tales and decided that I wanted to write my own soundtrack, I had just about no experience writing music. I can't read music, I can barely play parts of a few...
View ArticleInverse Transform Position/Vector
HelloI'm trying to understand linear algebra code i'm reading and i'm stuck visualizing two built in functions for UE4.InverseTransformPositionNoScale(FVector Location)To give some context:In the code...
View ArticleHello
Hi, I'm creating a 3d platformer in the style of ratchet and clank and psychonauts, at the moment I have some concept art of the characters but I need help, is a project I dream to come to life it's a...
View ArticleChecklist for a Top-Performing Game in 2020+
[Check the original post at Unity Performance Checklist for a Top-Performing Game in 2020+]In this post you'll get a simplified version of my Unity performance checklist that I've been completing over...
View ArticleNew Game for PC - Planet
Hello! I have just released a free 2D action combat space game. It is a fast paced game that recollects the classic space shooters. Navigate solar systems, fire unique weapons, unlock powerful new...
View ArticleLooking for new artists for rev-share project
Hi!My name is Victor, I am a programmer looking to start small projects with an artist to improve our portfolio and maybe start something bigger, send me a message if you are interested!!
View ArticleWin32 GDI - Need help Adding a bitmap to this example
Firstly, I'd like to say hello to everyone here! I have found a lot of useful information on this website and hope to learn a lot more during my stay 🙂I've been reading theForger's Win32 API tutorial...
View ArticleDriving Force GT C# Programming
Hi,I am trying to program my Driving Force GT Controller using Logitech SDK. In SDK documents, i met a problem in obtaining data from controller, for examples, trying to obtain the speed from the pedal...
View ArticleRogueLite Dungeons
How far can you get in the dungeons?The rules are:1. Aid your character by tapping one of the magic items.2. Character attacks have a Cooldown meter, when this reaches zero they will attack.3. When a...
View ArticleManaging Hidden Area In Tilemap Unity
So I am trying to figure out the best way to handle hidden areas in a tilemap and how to manage them in the Unity editor.Lets say I have a tilemap where I want a bunch of hidden areas that are only...
View ArticleDOME
A reasonable simple framework for making cross-platform 2D games in the Wren programming language.Provides minimalist APIs and sane defaults so you can get started with ease.Simple to build and deploy...
View ArticleLabyrinthine Devblog #7
Original Version: https://www.valkogames.com/labyrinthine-dev-blog-7/Â Welcome to dev blog #7. This past week has been very productive for us; we have been hard at work trying to bring the game up to...
View ArticleLabyrinthine
Labyrinthine is a cooperative horror game focused on delivering a terrifying experience for up to four players online. The game takes place within a labyrinthine maze filled with nightmarish creatures...
View ArticleCombat System Design Need Help
 Hello again,I thought about updating my other thread about combat layout but decided instead to create thread because it's not really the art part I need help with but rather the mechanics.The...
View Article