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Hexagons: Connect and Merge Numbers

Hexagons: connect and merge numbers is a match-3 hexanumbers game. Just connect 3 or more same numbers then they will be merged into the next higher number. It is a relaxing and brain training hexa...

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Muspell early gameplay

Muspell early gameplayRead more

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Unity C#: Improved Out Parameters (C# 7.0)

Today I'm starting a new series of short posts about neat C# features that many Unity game developers are missing on. In this post, you will learn about the improved Unity C# out Parameters feature...

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Making 2.5D Game in Unity – Part 3

In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way.Let’s have a look at the final result of...

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Super-Charged C# Tuples With Unity (C# 7.0) - The Gamedev Guru

In this post, you'll increase your programming productivity by learning how to use the improved version of Unity C# Tuples that came along C# 7.0.Have you ever felt uncomfortable when returning...

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Starwars Jedi Knight clone mission 1, NeoAxis GameEngine 2020.1

               

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New Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque

Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...

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C++ Multi-Thread Queue Processing

Hi,I want to remove objects off Queue1, Process, move results to Queue2 In a Multi-Threaded fashion, but my code is Deadlocking:// Threaded Function m_threadedFunct = [this]() { while...

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Project IMP - MMORPG devlog

Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.► Discord:...

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Something Ate My Alien

Steam Store: https://store.steampowered.com/app/1047870You are the AI of a very skilled mining ship called Antalasia, currently cruising the remote solar system Bitiax looking for mining...

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[C++] Is it safe to assume IEEE-754 and have memset 0 of floating point...

Is it safe to assume IEEE-754 and have memset 0 of floating point always valid for 0.0?

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Questions regarding implementing an AS JIT

Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...

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There Is No Light - dark Action RPG

 Here we are with «There Is No Light»— Action RPG in a dark post-apocalyptic setting, which tells one a story of a fallen civilization living underground, its appalling religious rituals and a...

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GTA Project

Christmas in GTA Online: Modding a new new super sports car Grotti Furia & festive gifts!The Christmas spirit in Los Santos is limitless. Local companies such as Diamond Casino & Resort heist...

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asCScriptEngine::FindNewOwnerForSharedType not handling template instances

The “asCModule::InternalReset()” function seems to correctly try finding new owners for template instances:asCObjectType *type = templateInstances[n]; if( engine->FindNewOwnerForSharedType(type,...

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A Week in WebAR: Nike, New Zealand Stoneleigh Wine and Sperbank of Russia

Nike “Move to Zero” boxes (Image by Unit9)Nike: “Move to Zero” AR Activated Shoe BoxesTo educate customers on its journey toward zero carbon and zero waste, Nike worked with production agency Unit9 to...

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3D rendering flickering due to Direct2D/DirectWrite rendering

Hi,I try to display text as HUD with my 3D engine.The problem is that the screen is flickering and the 3D performances are low.Can you help me ? ( I am also using Win32 for the window )This is some...

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Path Tracing Three Ways: A Study of C++ Style

@font-face{font-family:'Roboto';font-style:normal;font-weight:500;src:local('Roboto...

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Designing for Efficient Cache Usage C++

@font-face{font-family:'Roboto';font-style:normal;font-weight:400;src:local('Roboto...

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Natural Balance: Chronicles

GAME DESCRIPTION:    A single player Action RPG where the activities of every player in the game world affects the global energy balance of an entire region. Complete a quest, pray at a shrine, kill an...

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