Hexagons: Connect and Merge Numbers
Hexagons: connect and merge numbers is a match-3 hexanumbers game. Just connect 3 or more same numbers then they will be merged into the next higher number. It is a relaxing and brain training hexa...
View ArticleUnity C#: Improved Out Parameters (C# 7.0)
Today I'm starting a new series of short posts about neat C# features that many Unity game developers are missing on. In this post, you will learn about the improved Unity C# out Parameters feature...
View ArticleMaking 2.5D Game in Unity – Part 3
In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way.Let’s have a look at the final result of...
View ArticleSuper-Charged C# Tuples With Unity (C# 7.0) - The Gamedev Guru
In this post, you'll increase your programming productivity by learning how to use the improved version of Unity C# Tuples that came along C# 7.0.Have you ever felt uncomfortable when returning...
View ArticleNew Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque
Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...
View ArticleC++ Multi-Thread Queue Processing
Hi,I want to remove objects off Queue1, Process, move results to Queue2 In a Multi-Threaded fashion, but my code is Deadlocking:// Threaded Function m_threadedFunct = [this]() { while...
View ArticleProject IMP - MMORPG devlog
Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.► Discord:...
View ArticleSomething Ate My Alien
Steam Store: https://store.steampowered.com/app/1047870You are the AI of a very skilled mining ship called Antalasia, currently cruising the remote solar system Bitiax looking for mining...
View Article[C++] Is it safe to assume IEEE-754 and have memset 0 of floating point...
Is it safe to assume IEEE-754 and have memset 0 of floating point always valid for 0.0?
View ArticleQuestions regarding implementing an AS JIT
Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...
View ArticleThere Is No Light - dark Action RPG
Here we are with «There Is No Light»— Action RPG in a dark post-apocalyptic setting, which tells one a story of a fallen civilization living underground, its appalling religious rituals and a...
View ArticleGTA Project
Christmas in GTA Online: Modding a new new super sports car Grotti Furia & festive gifts!The Christmas spirit in Los Santos is limitless. Local companies such as Diamond Casino & Resort heist...
View ArticleasCScriptEngine::FindNewOwnerForSharedType not handling template instances
The “asCModule::InternalReset()” function seems to correctly try finding new owners for template instances:asCObjectType *type = templateInstances[n]; if( engine->FindNewOwnerForSharedType(type,...
View ArticleA Week in WebAR: Nike, New Zealand Stoneleigh Wine and Sperbank of Russia
Nike “Move to Zero” boxes (Image by Unit9)Nike: “Move to Zero” AR Activated Shoe BoxesTo educate customers on its journey toward zero carbon and zero waste, Nike worked with production agency Unit9 to...
View Article3D rendering flickering due to Direct2D/DirectWrite rendering
Hi,I try to display text as HUD with my 3D engine.The problem is that the screen is flickering and the 3D performances are low.Can you help me ? ( I am also using Win32 for the window )This is some...
View ArticlePath Tracing Three Ways: A Study of C++ Style
@font-face{font-family:'Roboto';font-style:normal;font-weight:500;src:local('Roboto...
View ArticleDesigning for Efficient Cache Usage C++
@font-face{font-family:'Roboto';font-style:normal;font-weight:400;src:local('Roboto...
View ArticleNatural Balance: Chronicles
GAME DESCRIPTION: A single player Action RPG where the activities of every player in the game world affects the global energy balance of an entire region. Complete a quest, pray at a shrine, kill an...
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