Hi Guys,
I have an issue where there is noticeable 'stair-casing' when using 8x MSAA.
![L4bGA4o.png]()
(Image is zoomed 200% to highlight what is happening).
I am using MSAA on a render target (as global FSAA doesn't seem to have any effect on render targets).
I have double checked the render target and its dimensions are identical to the back buffer.
Is the difference between FSAA and MSAA normally this noticeable?
Thanks in advance
I have an issue where there is noticeable 'stair-casing' when using 8x MSAA.

(Image is zoomed 200% to highlight what is happening).
I am using MSAA on a render target (as global FSAA doesn't seem to have any effect on render targets).
I have double checked the render target and its dimensions are identical to the back buffer.
Is the difference between FSAA and MSAA normally this noticeable?
Thanks in advance
