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Game Design : Immersiveness

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According to Webster's dictionary immersiveness is not a word, however in the world of computer game design it is quite a crucial word. Webster defines immerse to mean, "to plunge into something that surrounds or covers" and to engross and absorb. This is exactly what you want your game to do to your players, engross and absorb them. Therefore to talk about the quality a game can have to engross or absorb players would be the game's immersiveness.

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Meaningful Interactions

Every computer game is made up of two basic components, output for the user to interpret such …


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