Hi guys!
The QA of our company gives me bug, here is bug description.
Reproducing steps are as follows,
- Open game with a large resolution;
- Change the resolution of desktop;
Result:
The ui was rendered correctly ,but user can not click the button ,
the hit area of button is mismatch.
My question is , what does the clent need to do when change to a desktop resolution smaller than current window of game. All I have learned is that dx11 will handle it by itself ,developpers need to do nothing .
Thanks!