Hi everyone!
Last week I made a massive change in the way my game works by refining the main mechanic and here's why. (I have also made a video version of this devlog)
First, let's sum up what was the previous way of merging buildings. The player could right click on a group of four buildings, and they would instantly merge into a new building based on the ones they had selected. This was interesting because it was quick and dynamic but there were a lot of downsides too.
The first one being that the player doesn …