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Retroactively Speaking

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This project has been in the background of a 9-5 job for some time, but other than a few weekends here and there it did not get a lot of time. Only recently did work start in earnest, and that is while dealing with unemployment and the COVID crisis.

Entries in a Dev Diary started back in April. Some of the major challenges and decisions are as follows:

  1. There was an initial stab at the procedural generation of the maze, and it was still running into mazes that were not connected well enough. Time was spent re-tooling the guts of …

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