Hey everyone, I'm new to the forums. I'm a composer who's worked mainly in film for the past few years, scoring features, documentaries, and short films. As a long-time gamer, however, I want to start getting into game composition.
I've read around and checked up on some first steps, including conferences, contacting independent studios, and working for free on smaller projects. However, my main worry is that, because I don't have any published games to my credit yet, it'll be rather difficult to get a foot in the door.
What I have done is …