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create texture3D

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Hi,

I would like to load a 3D image with pixel format: short and create a texture3D.

Some example use structureBuffer. Which resource is more efficient?

I need to do volume rendering and slicing.

 

I think texture3D is more efficient due to its hardware support for interpolation, but I am not sure if I can create texture3D for short format.

 

Thanks.

 

YL


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