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It's been a while since I posted something, roughly a year in fact.  Since my last blog, regarding working on an ambitious RPG solo, I've gone back and forth over whether I wanted to continue down the path of game development.  I finally landed on the conclusion that I do.

That in mind, I'm putting the RPG project on hold for a while, not like I haven't done that already, and am instead going to work on some simulators.  Lately I've seen too many games where the game world is just a lifeless shell with …


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